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- This widget is a behavior that changes the cursor to a hand on rollover and then to a closed hand on mouseDown.
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- When attached to a moveable sprite, items can be "grabbed" and moved around the screen.
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- To insert this widget into your movie, Click a cell in the score to select an insertion point.
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- This widget uses:
- 7 Channels and a range of 5 - 15 frames.
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- Click "Insert Widget"
- to put this widget into your movie.
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- An instruction window will open and when you hear the beeps, you will have inserted these elements:
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- Bitmaps:
- Spiral button
- Spiral button.Down
- Associated behavior script:
- UI Rollover Change
- Pointer
- Custom Cursors:
- SpiralCursor
- SpiralCursorMask
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- Note:
- Cursors need to be mapped to your movies palette as 1 bit cast members.
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- To check this:
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- Hilight the cursors in the cast.
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- Select Transform Bitmap from the Modify menu.
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- -Select 1 Bit Color Depth
- -Select the correct Palette
- -Click Remap Pixels
- -Make sure the cursor is no
- more than 16 x 16 pixels.
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- Click Transform
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- Custom cursors need to be stored in the main Internal cast of your movie.
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- Widget Art by Lisa Coen.
- E-mail: Lisa@sighton.com
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